SceneConfig: { cameraController: { enableCollisionDetection: boolean; enableRotate: boolean; enableTilt: boolean; enableTranslate: boolean; enableZoom: boolean; maximumZoomDistance: number; minimumCollisionTerrainHeight: number; minimumZoomDistance: number; zoomFactor: number; }; center: { alt: number; heading: number; lat: LatDeg; lng: LngDeg; pitch: number; }; contextOptions: { requestWebgl1: boolean; }; fog: boolean; fxaa: boolean; globe: { baseColor: string; depthTestAgainstTerrain: boolean; enableLighting: boolean; showGroundAtmosphere: boolean; }; orderIndependentTranslucency: boolean; removeDblClick: boolean; requestRenderMode: boolean; scene3DOnly: boolean; sceneMode: number; scope: { east: LngDeg; north: LatDeg; south: LatDeg; west: LngDeg; }; shadows: boolean; showMoon: boolean; showSkyAtmosphere: boolean; showSkyBox: boolean; showSun: boolean; } Type declaration
cameraController: {
enableCollisionDetection: boolean;
enableRotate: boolean;
enableTilt: boolean;
enableTranslate: boolean;
enableZoom: boolean;
maximumZoomDistance: number;
minimumCollisionTerrainHeight: number;
minimumZoomDistance: number;
zoomFactor: number;
}
enableCollisionDetection: boolean
enableRotate: boolean
enableTilt: boolean
enableTranslate: boolean
enableZoom: boolean
maximumZoomDistance: number
minimumCollisionTerrainHeight: number
minimumZoomDistance: number
zoomFactor: number
center: {
alt: number;
heading: number;
lat: LatDeg;
lng: LngDeg;
pitch: number;
}
alt: number
heading: number
pitch: number
contextOptions: {
requestWebgl1: boolean;
}
fog: boolean
fxaa: boolean
globe: {
baseColor: string;
depthTestAgainstTerrain: boolean;
enableLighting: boolean;
showGroundAtmosphere: boolean;
}
baseColor: string
depthTestAgainstTerrain: boolean
enableLighting: boolean
showGroundAtmosphere: boolean
orderIndependentTranslucency: boolean
removeDblClick: boolean
requestRenderMode: boolean
scene3DOnly: boolean
sceneMode: number
shadows: boolean
showMoon: boolean
showSkyAtmosphere: boolean
showSkyBox: boolean
showSun: boolean